Wednesday, October 6, 2010

Inhabit 2: Textures

I showed Min (Hyun Min) my project... and she said it was too... abstract.. in a way, cuz everything's too bland, no texture (that's probably also the reason why i thought everything looked 'untouched') and too transparent, so you can't tell what the actual form is. That's pretty true. So i decided to change the texture. It's good to have someone see your project when they haven't seen what you've been doing (like i mentioned in some of the previous posts...)


The colour of the concrete walls (slowly) change to a hue of blue... to 'merge' with the glass walls... because Min also mentioned that it's difficult to tell which parts of the building are mine, since the concrete and glass walls are so different to each other.







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