Now i'm trying to actually make the office more 'underground-like', and am playing around with the roof of the bottom floor. I thought something more circular would seem more cave-like, as it does not seem so artificial as straight edges...
Playing with the texture... though I don't plan to focus on them until I really get the form sorted... It was really hard to get a ramp going down that wasn't too steep... Finally, an alternative! Top view Decided to make the bottom level bigger and more circular...
looking from afar...
Initial look of the lower conference room. Will need patching up on the walls... Hehe
Exterior of the office so far... It's starting to look quite round
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